#1,164 – Using Animation to Bounce a Control
September 23, 2014 1 Comment
The XAML fragment below will start a Button bouncing when you click on it. This uses the BounceEase object as an easing function. You can play with the animation duration, # bounces, and “bounciness” to get different effects.
<Grid> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <Button Content="Click Me" Margin="20,5,20,35" VerticalAlignment="Bottom"> <Button.RenderTransform> <TranslateTransform x:Name="transTransform" X="0" Y="0"/> </Button.RenderTransform> <Button.Triggers> <EventTrigger RoutedEvent="Button.Click"> <BeginStoryboard> <Storyboard> <DoubleAnimation From="0" To="35" Duration="00:00:01" Storyboard.TargetName="transTransform" Storyboard.TargetProperty="Y" AutoReverse="True" RepeatBehavior="Forever"> <DoubleAnimation.EasingFunction> <BounceEase Bounces="1" EasingMode="EaseOut" Bounciness="2" /> </DoubleAnimation.EasingFunction> </DoubleAnimation> </Storyboard> </BeginStoryboard> </EventTrigger> </Button.Triggers> </Button> <Border Grid.Row="1" BorderBrush="Black" BorderThickness="10"/> </Grid>
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