#1,086 – Defining a Key Binding in XAML

You define a KeyBinding object to bind a key gesture (i.e. keypress) to a particular command.  You can do this in code by creating a KeyBinding instance and adding it to an UI elements InputBindings collection.

You can also define a key binding in XAML, as shown below.  You use a <KeyBinding> element for each key binding.

<Window x:Class="WpfApplication1.MainWindow"
        Title="Commands" Width="320" Height="220">

        <CommandBinding Command="ApplicationCommands.Open"
        <KeyBinding Command="ApplicationCommands.Open"


Here is the code-behind, containing methods for Executed and CanExecute.

        public void Executed_Open(object sender, ExecutedRoutedEventArgs e)
            MessageBox.Show("Executing the Open command");

        public void CanExecute_Open(object sender, CanExecuteRoutedEventArgs e)
            e.CanExecute = true;

About Sean
Software developer in the Twin Cities area, passionate about .NET technologies. Equally passionate about my own personal projects related to family history and preservation of family stories and photos.

One Response to #1,086 – Defining a Key Binding in XAML

  1. Pingback: Dew Drop – June 4, 2014 (#1790) | Morning Dew

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