#715 – Using the Thumb Control to Drag Objects on a Canvas
December 19, 2012 7 Comments
You can use the Thumb control for simple dragging of objects on a Canvas. You set the Template of the Thumb control to contain the actual element to be dragged and then handle the thumb’s DragDelta event.
Below is a Canvas containing three controls, each wrapped in a Thumb and therefore draggable.
<Canvas> <Thumb Canvas.Left="10" Canvas.Top="20" Canvas.ZIndex="99" DragDelta="Thumb_DragDelta"> <Thumb.Template> <ControlTemplate> <Image Width="60" Height="60" Source="Crown.jpg"/> </ControlTemplate> </Thumb.Template> </Thumb> <Thumb Canvas.Left="100" Canvas.Top="60" DragDelta="Thumb_DragDelta"> <Thumb.Template> <ControlTemplate> <Image Width="80" Height="100" Source="HenryII.jpg"/> </ControlTemplate> </Thumb.Template> </Thumb> <Thumb Canvas.Left="30" Canvas.Top="180" DragDelta="Thumb_DragDelta"> <Thumb.Template> <ControlTemplate> <Label Content="Westminster, 19-Dec-1154"/> </ControlTemplate> </Thumb.Template> </Thumb> </Canvas>
In the event handler for each of the Thumb controls, we simply adjust the thumb’s position on the Canvas.
private void Thumb_DragDelta(object sender, System.Windows.Controls.Primitives.DragDeltaEventArgs e) { UIElement thumb = e.Source as UIElement; Canvas.SetLeft(thumb, Canvas.GetLeft(thumb) + e.HorizontalChange); Canvas.SetTop(thumb, Canvas.GetTop(thumb) + e.VerticalChange); }