#233 – An Example of Deriving from DrawingVisual Class
March 2, 2011 3 Comments
You can define a new class that inherits from the DrawingVisual class when you need a low-level control to draw one or more 2D objects.
Below is an example showing a simple implementation of a class derived from DrawingVisual that draws a couple of objects.
class EllipseAndRectangle : DrawingVisual { public EllipseAndRectangle() { using (DrawingContext dc = RenderOpen()) { // Black ellipse with blue border dc.DrawEllipse(Brushes.Black, new Pen(Brushes.Blue, 3), // Border new Point(120, 120), 20, 40); // Center & radius // Red rectangle with green border dc.DrawRectangle(Brushes.Red, new Pen(Brushes.Green, 4), // Border new Rect(new Point(10, 10), new Point(80, 80))); // Corners } } }
The RenderOpen method allows us to render content into the DrawingVisual object. RenderOpen returns a DrawingContext, which allows us to draw various kinds of 2D objects.
The DrawingContext will actually cache all commands for drawing the objects that we tell it to draw. This means that we only have to issue our drawing commands once–in the class’ constructor.