#482 – You Can Include Other Controls Inside an InkCanvas
January 27, 2012 1 Comment
You can use the InkCanvas control as a blank canvas that you can draw on, using the mouse or a stylus. You can also include child controls in the InkCanvas in the same way that you add child controls to a Canvas. But with the InkCanvas, the user cannot interact with the controls, but can just scribble over the top of them.
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Label Grid.Row="0" Content="Draw in the area below using your mouse" Margin="10,5"/>
<Border Grid.Row="1" BorderBrush="DodgerBlue" BorderThickness="2" Margin="10" SnapsToDevicePixels="True">
<InkCanvas MinHeight="0" MinWidth="0">
<Label Content="Draw on me" InkCanvas.Left="5" InkCanvas.Right="10"/>
<Button Content="Me too" InkCanvas.Left="10" InkCanvas.Bottom="10" />
<Image Source="Images\BestYears.jpg" Height="200" InkCanvas.Right="5" InkCanvas.Top="5"/>
</InkCanvas>
</Border>
</Grid>

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